﻿using UnityEngine;
using System.Collections;

public class ClipStairs : MonoBehaviour 
{
	void OnTriggerEnter2D(Collider2D other)
	{		
		if(other.gameObject.tag == "Stop Clip Stairs" )
		{
			gameObject.collider2D.isTrigger = false;
			other.gameObject.collider2D.isTrigger = false;
		}
		
	}

}
